Documentation
Support/Build a sequence

Build a sequence

Steps & the grid

Enter notes, set the loop, and choose how the sequencer travels through the grid.

On this page

Select a step

Click a circle to select it and show its notes in the editor. With Audition step on, it also sounds. During playback, clicking queues that step to play next; during recording, it changes the recording target.

Audition step also makes the editor follow playback. Turn it off to keep a particular step open while the sequence runs.

Filled circles contain material; colored pairs mark jumps. Step 8 is selected.
Filled circles contain material; colored pairs mark jumps. Step 8 is selected.

Filled circles contain material; colored pairs mark jumps. Step 8 is selected.

Edit the notes

Use + Add note, then type or step a note name. G#5 sets pitch and octave; D keeps the existing octave. The editor can transpose one note or the whole chord by a semitone or octave. Copy, Paste, and Clear apply to the selected step.

Step notes sets the active note limit, from 1 to 4. Lowering it dims and silences extra notes without deleting them. Trim to limit removes those extras.

Set the route and timing

ControlBehavior
Size1–64 steps. Steps beyond the current size are kept.
PaceDuration of each step, from 16 bars to a 32nd-note triplet.
DirectionForwards, Backwards, alternating directions, Random, or Random+.
Random+Chooses a different step from the one just played.
Loop: RecordedEnds at the last step holding notes, CCs, or a rest.
Loop: AllIncludes the entire grid.
Loop: CustomEnds at the chosen Loop end.
Sync voicesStarts each voice's pattern from its first dot on every step.
Sequencer settings control the grid's timing and route, independently of the voices.
Sequencer settings control the grid's timing and route, independently of the voices.

Sequencer settings control the grid's timing and route, independently of the voices.

PUNCHER / Support & documentation